Source code for editortools.fill
"""Copyright (c) 2010-2012 David Rio Vierra
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE."""
#-# Modified by D.C.-G. for translation purpose
from OpenGL import GL
import numpy
from albow import Label, Button, Column, alert, AttrRef, showProgress, CheckBoxLabel
from albow.translate import _
from depths import DepthOffset
from editortools.blockpicker import BlockPicker
from editortools.blockview import BlockButton
from editortools.editortool import EditorTool
from editortools.tooloptions import ToolOptions
from glbackground import Panel
from glutils import Texture
from mceutils import alertException, setWindowCaption
from operation import Operation
from pymclevel.blockrotation import Roll, RotateLeft, FlipVertical, FlipEastWest, FlipNorthSouth
from config import config
from albow.root import get_root
import pymclevel
from numpy import array
[docs]class BlockFillOperation(Operation):
def __init__(self, editor, destLevel, destBox, blockInfo, blocksToReplace, noData=False):
super(BlockFillOperation, self).__init__(editor, destLevel)
self.noData = noData
self.destBox = destBox
self.blockInfo = blockInfo
self.blocksToReplace = blocksToReplace
self.canUndo = False
[docs] def perform(self, recordUndo=True):
if self.level.saving:
alert("Cannot perform action while saving is taking place")
return
if recordUndo:
self.undoLevel = self.extractUndo(self.level, self.destBox)
destBox = self.destBox
if self.level.bounds == self.destBox:
destBox = None
fill = self.level.fillBlocksIter(destBox, self.blockInfo, blocksToReplace=self.blocksToReplace, noData=self.noData)
showProgress("Replacing blocks...", fill, cancel=True)
self.canUndo = True
[docs]class FillToolPanel(Panel):
def __init__(self, tool):
Panel.__init__(self, name='Panel.FillToolPanel')
self.tool = tool
replacing = tool.replacing
self.blockButton = BlockButton(tool.editor.level.materials)
self.blockButton.blockInfo = tool.blockInfo
self.blockButton.action = self.pickFillBlock
self.fillWithLabel = Label("Fill with:", width=self.blockButton.width, align="c")
self.fillButton = Button("Fill", action=tool.confirm, width=self.blockButton.width)
self.fillButton.tooltipText = "Shortcut: Enter"
rollkey = config.keys.replaceShortcut.get()
self.replaceLabel = replaceLabel = Label("Replace", width=self.blockButton.width)
replaceLabel.mouse_down = lambda a: self.tool.toggleReplacing()
replaceLabel.fg_color = (177, 177, 255, 255)
# replaceLabelRow = Row( (Label(rollkey), replaceLabel) )
replaceLabel.tooltipText = _("Shortcut: {0}").format(_(rollkey))
replaceLabel.align = "c"
self.noDataCheckBox = CheckBoxLabel("Keep Data Intact", ref=AttrRef(self.tool, "noData"))
col = (self.fillWithLabel,
self.blockButton,
# swapRow,
replaceLabel,
# self.replaceBlockButton,
self.fillButton)
if replacing:
self.fillWithLabel = Label("Find:", width=self.blockButton.width, align="c")
self.replaceBlockButton = BlockButton(tool.editor.level.materials)
self.replaceBlockButton.blockInfo = tool.replaceBlockInfo
self.replaceBlockButton.action = self.pickReplaceBlock
self.replaceLabel.text = "Replace with:"
self.replaceLabel.tooltipText = _("Shortcut: {0}").format(_("Esc"))
self.swapButton = Button("Swap", action=self.swapBlockTypes, width=self.blockButton.width)
self.swapButton.fg_color = (255, 255, 255, 255)
self.swapButton.highlight_color = (60, 255, 60, 255)
swapkey = config.keys.swap.get()
self.swapButton.tooltipText = _("Shortcut: {0}").format(_(swapkey))
self.fillButton = Button("Replace", action=tool.confirm, width=self.blockButton.width)
self.fillButton.tooltipText = "Shortcut: Enter"
col = (self.fillWithLabel,
self.blockButton,
replaceLabel,
self.replaceBlockButton,
self.noDataCheckBox,
self.swapButton,
self.fillButton)
col = Column(col)
self.add(col)
self.shrink_wrap()
[docs] def swapBlockTypes(self):
t = self.tool.replaceBlockInfo
self.tool.replaceBlockInfo = self.tool.blockInfo
self.tool.blockInfo = t
self.replaceBlockButton.blockInfo = self.tool.replaceBlockInfo
self.blockButton.blockInfo = self.tool.blockInfo # xxx put this in a property
[docs] def pickReplaceBlock(self):
blockPicker = BlockPicker(self.tool.replaceBlockInfo, self.tool.editor.level.materials)
if blockPicker.present():
self.replaceBlockButton.blockInfo = self.tool.replaceBlockInfo = blockPicker.blockInfo
[docs] def pickFillBlock(self):
blockPicker = BlockPicker(self.tool.blockInfo, self.tool.editor.level.materials, allowWildcards=True)
if blockPicker.present():
self.tool.blockInfo = blockPicker.blockInfo
[docs]class FillToolOptions(ToolOptions):
def __init__(self, tool):
ToolOptions.__init__(self, name='Panel.FillToolOptions')
self.tool = tool
self.autoChooseCheckBoxFill = CheckBoxLabel("Open Block Picker for Fill",
ref=config.fill.chooseBlockImmediately,
tooltipText="When the fill tool is chosen, prompt for a block type.")
self.autoChooseCheckBoxReplace = CheckBoxLabel("Open Block Picker for Replace",
ref=config.fill.chooseBlockImmediatelyReplace,
tooltipText="When the replace tool is chosen, prompt for a block type.")
col = Column((Label("Fill and Replace Options"), self.autoChooseCheckBoxFill, self.autoChooseCheckBoxReplace, Button("OK", action=self.dismiss)))
self.add(col)
self.shrink_wrap()
[docs]class FillTool(EditorTool):
toolIconName = "fill"
_blockInfo = pymclevel.alphaMaterials.Stone
replaceBlockInfo = pymclevel.alphaMaterials.Air
tooltipText = "Fill and Replace\nRight-click for options"
replacing = False
color = (0.75, 1.0, 1.0, 0.7)
def __init__(self, *args, **kw):
EditorTool.__init__(self, *args, **kw)
self.optionsPanel = FillToolOptions(self)
self.pickBlockKey = 0
self.root = get_root()
noData = False
@property
def blockInfo(self):
return self._blockInfo
@blockInfo.setter
def blockInfo(self, bt):
self._blockInfo = bt
if self.panel:
self.panel.blockButton.blockInfo = bt
[docs] def showPanel(self):
if self.panel:
self.panel.parent.remove(self.panel)
panel = FillToolPanel(self)
panel.centery = self.editor.centery
panel.left = self.editor.left
panel.anchor = "lwh"
self.panel = panel
self.editor.add(panel)
[docs] def toolSelected(self):
box = self.selectionBox()
if None is box:
return
self.replacing = False
self.showPanel()
if self.chooseBlockImmediately:
blockPicker = BlockPicker(self.blockInfo, self.editor.level.materials, allowWildcards=True)
if blockPicker.present():
self.blockInfo = blockPicker.blockInfo
self.showPanel()
chooseBlockImmediately = config.fill.chooseBlockImmediately.property()
chooseBlockImmediatelyReplace = config.fill.chooseBlockImmediatelyReplace.property()
@alertException
def confirm(self):
box = self.selectionBox()
if None is box:
return
with setWindowCaption("REPLACING - "):
self.editor.freezeStatus("Replacing %0.1f million blocks" % (float(box.volume) / 1048576.,))
self.blockInfo = self.panel.blockButton.blockInfo
if self.replacing:
self.replaceBlockInfo = self.panel.replaceBlockButton.blockInfo
if self.blockInfo.wildcard:
print "Wildcard replace"
blocksToReplace = []
for i in range(16):
blocksToReplace.append(self.editor.level.materials.blockWithID(self.blockInfo.ID, i))
else:
blocksToReplace = [self.blockInfo]
op = BlockFillOperation(self.editor, self.editor.level, self.selectionBox(), self.replaceBlockInfo,
blocksToReplace, noData=self.noData)
else:
blocksToReplace = []
op = BlockFillOperation(self.editor, self.editor.level, self.selectionBox(), self.blockInfo,
blocksToReplace)
self.editor.addOperation(op)
self.editor.addUnsavedEdit()
self.editor.invalidateBox(box)
self.editor.toolbar.selectTool(-1)
[docs] def roll(self, amount=1, blocksOnly=False):
if blocksOnly:
id = [self._blockInfo.ID]
data = [self._blockInfo.blockData]
Roll(id,data)
self.blockInfo = self.editor.level.materials[(id[0], data[0])]
else:
self.toggleReplacing()
[docs] def mirror(self, amount=1, blocksOnly=False):
if blocksOnly:
id = [self._blockInfo.ID]
data = [self._blockInfo.blockData]
yaw = int(self.editor.mainViewport.yaw) % 360
if (45 <= yaw < 135) or (225 < yaw <= 315):
FlipEastWest(id,data)
else:
FlipNorthSouth(id,data)
self.blockInfo = self.editor.level.materials[(id[0], data[0])]
[docs] def flip(self, amount=1, blocksOnly=False):
if blocksOnly:
id = [self._blockInfo.ID]
data = [self._blockInfo.blockData]
FlipVertical(id,data)
self.blockInfo = self.editor.level.materials[(id[0], data[0])]
[docs] def rotate(self, amount=1, blocksOnly=False):
if blocksOnly:
id = [self._blockInfo.ID]
data = [self._blockInfo.blockData]
RotateLeft(id,data)
self.blockInfo = self.editor.level.materials[(id[0], data[0])]
[docs] def toggleReplacing(self):
self.replacing = not self.replacing
self.hidePanel()
self.showPanel()
if self.replacing and self.chooseBlockImmediatelyReplace:
self.panel.pickReplaceBlock()
[docs] def openReplace(self):
if not self.replacing:
self.replacing = True
self.hidePanel()
self.showPanel()
if self.chooseBlockImmediatelyReplace:
self.panel.pickReplaceBlock()
else:
self.panel.pickReplaceBlock()
@alertException
def swap(self):
if self.panel and self.replacing:
self.panel.swapBlockTypes()
[docs] def blockTexFunc(self, terrainTexture, tex):
def _func():
s, t = tex
if not hasattr(terrainTexture, "data"):
return
w, h = terrainTexture.data.shape[:2]
pixelWidth = 512 if self.editor.level.materials.name in ("Pocket", "Alpha") else 256
s = s * w / pixelWidth
t = t * h / pixelWidth
texData = numpy.array(terrainTexture.data[t:t + h / 32, s:s + w / 32])
GL.glTexImage2D(GL.GL_TEXTURE_2D, 0, GL.GL_RGBA, w / 32, h / 32, 0, GL.GL_RGBA, GL.GL_UNSIGNED_BYTE,
texData)
return _func
[docs] def drawToolReticle(self):
if self.pickBlockKey == 1:
# eyedropper mode
self.editor.drawWireCubeReticle(color=(0.2, 0.6, 0.9, 1.0))
[docs] def drawToolMarkers(self):
if self.editor.currentTool != self:
return
if self.panel and self.replacing:
blockInfo = self.replaceBlockInfo
else:
blockInfo = self.blockInfo
color = 1.0, 1.0, 1.0, 0.35
if blockInfo:
terrainTexture = self.editor.level.materials.terrainTexture
tex = self.editor.level.materials.blockTextures[blockInfo.ID, blockInfo.blockData, 0] # xxx
tex = Texture(self.blockTexFunc(terrainTexture, tex))
# color = (1.5 - alpha, 1.0, 1.5 - alpha, alpha - 0.35)
GL.glMatrixMode(GL.GL_TEXTURE)
GL.glPushMatrix()
GL.glScale(16., 16., 16.)
else:
tex = None
# color = (1.0, 0.3, 0.3, alpha - 0.35)
GL.glPolygonOffset(DepthOffset.FillMarkers, DepthOffset.FillMarkers)
self.editor.drawConstructionCube(self.selectionBox(),
color,
texture=tex)
if blockInfo:
GL.glMatrixMode(GL.GL_TEXTURE)
GL.glPopMatrix()
@property
def statusText(self):
return _("Press {hotkey} to choose a block. Press {R} to enter replace mode. Click Fill or press Enter to confirm.").format(
hotkey=self.hotkey, R=config.keys.replaceShortcut.get())
@property
def worldTooltipText(self):
if self.pickBlockKey == 1:
try:
if self.editor.blockFaceUnderCursor is None:
return
pos = self.editor.blockFaceUnderCursor[0]
blockID = self.editor.level.blockAt(*pos)
blockdata = self.editor.level.blockDataAt(*pos)
return _("Click to use {0} ({1}:{2})").format(
self.editor.level.materials.blockWithID(blockID, blockdata).name, blockID, blockdata)
except Exception, e:
return repr(e)
@alertException
def mouseDown(self, evt, pos, dir):
if self.pickBlockKey == 1:
id = self.editor.level.blockAt(*pos)
data = self.editor.level.blockDataAt(*pos)
self.blockInfo = self.editor.level.materials.blockWithID(id, data)
else:
return self.editor.selectionTool.mouseDown(evt, pos, dir)
[docs] def keyDown(self, evt):
keyname = evt.dict.get('keyname', None) or self.root.getKey(evt)
if keyname == config.keys.pickBlock.get():
self.pickBlockKey = 1
[docs] def keyUp(self, evt):
keyname = evt.dict.get('keyname', None) or self.root.getKey(evt)
if keyname == config.keys.pickBlock.get():
self.pickBlockKey = 0